Class · NACE Rev. 2.1
58.21 Publishing of video games
active
Includes
- publishing of video games for all platforms and all devices
- provision of online game in-game and in-app purchases by the publisher, for all users, including subscribers
Also includes
- intermediation service activities for video game software publishing
Excludes
- reproduction of video game software, see 18.20
- retail sale of non-customised video game software on physical media, see 47.40
- operation of video game streaming sites for viewing only, see 60.20
- operation of online gaming / video game sites, not associated with publishing, see 60.39
- development of video game software, on behalf of others, see 62.10
- application hosting, see 63.10
- operation of gambling sites, see 92.00
What changed from NACE Rev. 2
Per the official Eurostat correspondence table (NACE Rev. 2 → NACE Rev. 2.1):
| NACE Rev. 2 origin | Heading (Rev. 2) | Mapping | Type |
|---|---|---|---|
| 58.21 | Publishing of computer games | NACE Rev. 2 class 58.21 is mapped to NACE Rev. 2.1 class 58.21 | 1:1 |
Related codes
Reference data
| Code | 58.21 |
|---|---|
| Level | Class |
| Parent | 58.2 |
| Classification | NACE Rev. 2.1 |
| Legal basis | Commission Delegated Regulation (EU) 2023/137 |
| Source | Eurostat (ShowVoc dissemination platform) |
| Data checked | 2026-07-20 |